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Antoine Rol
Senior Character Artist 

Montreal | Canada
antoinerol0@gmail.com


Specialties

Character Modeling | Character Concept Art
– 2D Drawing, Highpoly, Low poly, Retopology, Texturing.
– Zbrush, Mudbox, Blender, Modo, 3dsmax, Maya, Marvelous Designer,
Topogun, UV layout.
– Substance Designer | Painter, Mari.
-Skeleton setup | Rig
-Unreal Engine 4


Experience

Senior Character Artist – Necromunda Underhive Wars
Rogue Factor Montreal
August 2017 –  Present

Senior Character Artist – Unannounced project
Ubisoft Toronto
July 2016 –  July 2017

Senior Character Artist – STEEP
Ubisoft Annecy
April 2015 –  May 2016

Character Artist – The Division
Ubisoft Annecy
September 2014 –  April 2015

Character Artist – Watch Dogs Bad Blood ( DLC )
Ubisoft Annecy
June 2014 –  September 2014

Character Artist – Assassin’s Creed Unity
Ubisoft Annecy
2013 – 2014

Character Artist – Assassin’s Creed IV Black Flag
Ubisoft Annecy
November 2012 –  November 2013

Character Artist – Assassin’s Creed III
Ubisoft Annecy
November 2011 –  November 2012

Character Artist – Assassin’s Creed Revelations
Ubisoft Annecy
November 2010 – November 2011

Character Artist – Assassin’s Creed Brotherhood
Ubisoft Annecy
July 2009 –  November 2010

Level Artist on Test Drive Unlimited 2
Krysalide Lyon
July 2008 – September 2008 (3 month) 

Level Artist | Character Artist on Cartoon Game Prototype
Krysalide Lyon
July 2008 – September 2008 (3 month)


Education

Ecole Emile Cohl
2006 – 2009

 


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