Antoine Rol
Senior Character Artist
Montreal | Canada
antoinerol0@gmail.com
Specialties
Character Modeling | Character Concept Art
– 2D Drawing, Highpoly, Low poly, Retopology, Texturing.
– Zbrush, Mudbox, Blender, Modo, 3dsmax, Maya, Marvelous Designer,
Topogun, UV layout.
– Substance Designer | Painter, Mari.
-Skeleton setup | Rig
-Unreal Engine 4
Experience
Senior Character Artist – Necromunda Underhive Wars
Rogue Factor Montreal
August 2017 – Present
Senior Character Artist – Unannounced project
Ubisoft Toronto
July 2016 – July 2017
Senior Character Artist – STEEP
Ubisoft Annecy
April 2015 – May 2016
Character Artist – The Division
Ubisoft Annecy
September 2014 – April 2015
Character Artist – Watch Dogs Bad Blood ( DLC )
Ubisoft Annecy
June 2014 – September 2014
Character Artist – Assassin’s Creed Unity
Ubisoft Annecy
2013 – 2014
Character Artist – Assassin’s Creed IV Black Flag
Ubisoft Annecy
November 2012 – November 2013
Character Artist – Assassin’s Creed III
Ubisoft Annecy
November 2011 – November 2012
Character Artist – Assassin’s Creed Revelations
Ubisoft Annecy
November 2010 – November 2011
Character Artist – Assassin’s Creed Brotherhood
Ubisoft Annecy
July 2009 – November 2010
Level Artist on Test Drive Unlimited 2
Krysalide Lyon
July 2008 – September 2008 (3 month)
Level Artist | Character Artist on Cartoon Game Prototype
Krysalide Lyon
July 2008 – September 2008 (3 month)
Education
Ecole Emile Cohl
2006 – 2009